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Propulsé par GitBook
Sur cette page
  1. Guide du débutant
  2. Stuff End-Game

Armes

End-Game Weapons

End-Game weapons do not alter the mechanics of the server. They provide an alternative to official equipment, offering players more options for customization and builds.

Armes
Requis
Bonus

Increases physical damage on enemies of all sizes +10%

Every refine :

  • Increases physical damage on enemies of all sizes by +2% with each refinement.

  • After cast delay -1%

Refine +7 :

Str +10

Dex +10

Slot : 4

Classe BlacksmithLevel 200

Atk rate +10%

Every refine :

  • Atk rate + 2% à chaque refine.

  • Movement speed +3.5%

Refine +7 :

Reduces demihuman damage by 5%

Slot : 4

Level 200

+10% magic damage on all races

Every refine :

  • +2% magic damage on all races / refine

  • After cast delay -1%

Refine +7 :

MATK +15

INT +10

Slot : 4

Classe Assassin / Level 200

Augmente les dégâts physiques sur les ennemis de toutes tailles +10%

Every refine :

  • Increases physical damage on enemies of all sizes by +2% with each refinement.

  • After cast delay -1%

Refine +7 :

Str +10

Dex +10

Slot : 4

Classe Assassin, Rogue / Level 200

Increases physical damage on enemies of all sizes +10%

Every refine :

  • Increases physical damage on enemies of all sizes by +2% with each refinement.

  • After cast delay -1%

Refine +7 :

Str +10

Dex +10

Slot : 4

Classe Monk / Level 200

Increases physical damage on enemies of all sizes +10%

Every refine :

  • Increases physical damage on enemies of all sizes by +2% with each refinement.

  • After cast delay -1%

Refine +7 :

Str +10

Dex +10

Slot : 4

Classe Monk / Level 200

Increases physical damage on enemies of all sizes +10%

Every refine :

  • Increases physical damage on enemies of all sizes by +2% with each refinement.

  • After cast delay -1%

Refine +7 :

Str +10

Dex +10

Slot : 4

Classe Sage / Level 200

+10% magic damage on all races

Every refine :

  • +2% magic damage on all races / refine

  • After cast delay -1%

Refine +7 :

MATK +15

INT +10

Slot : 4

Classe Priest / Level 200

Heal +20%

Every refine :

  • +2% magic / refine damage

  • If acolyte class: Heal +2% / refine

  • If merchant class: Heal +1% / refine

  • After cast delay -1%

Refine +7 :

Réduit l'ACD de 5%

INT +10

Slot : 4

Classe Soul Linker / Level 200

+10% magic damage on all races

Every refine :

  • +2% magic damage on all races / refine

  • After cast delay -1%

Refine +7 :

MATK +15

INT +10

Slot : 4

Classe Star Gladiator / Level 200

Increases physical damage on enemies of all sizes +10%

Every refine :

  • Increases physical damage on enemies of all sizes by +2% with each refinement.

  • After cast delay -1%

Refine +7 :

Str +10

Dex +10

Slot : 4

Classe Ninja / Level 200

Increases physical damage on enemies of all sizes +10%

Every refine :

  • Increases physical damage on enemies of all sizes by +2% with each refinement.

  • After cast delay -1%

Refine +7 :

Str +10

Dex +10

Slot : 4

Classe Ninja / Level 200

+10% magic damage on all races

Every refine :

  • +2% magic damage on all races / refine

  • After cast delay -1%

Refine +7 :

MATK +15

INT +10

Slot : 4

Classe Gunslinger / Level 200

Increases physical damage on enemies of all sizes +10%

Every refine :

  • Increases physical damage on enemies of all sizes by +2% with each refinement.

  • After cast delay -1%

Refine +7 :

Str +10

Dex +10

Slot : 4

Classe Gunslinger / Level 200

Increases physical damage on enemies of all sizes +10%

Every refine :

  • Increases physical damage on enemies of all sizes by +2% with each refinement.

  • After cast delay -1%

Refine +7 :

Str +10

Dex +10

Slot : 4

Classe Gunslinger / Level 200

Increases physical damage on enemies of all sizes +10%

Every refine :

  • Increases physical damage on enemies of all sizes by +2% with each refinement.

  • After cast delay -1%

Refine +7 :

Str +10

Dex +10

Slot : 4

Classe Gunslinger / Level 200

Increases physical damage on enemies of all sizes +10%

Every refine :

  • Increases physical damage on enemies of all sizes by +2% with each refinement.

  • After cast delay -1%

Refine +7 :

Str +10

Dex +10

Slot : 4

Classe Clown, Dancer / Level 200

Increases physical damage on enemies of all sizes +10%

Every refine :

  • Increases physical damage on enemies of all sizes by +2% with each refinement.

  • After cast delay -1%

Refine +7 :

Str +10

Dex +10

Slot : 4

Classe Knight / Level 200

Increases physical damage on enemies of all sizes +10%

Every refine :

  • Increases physical damage on enemies of all sizes by +2% with each refinement.

  • After cast delay -1%

Refine +7 :

Str +10

Dex +10

Slot : 4

Classe Knight / Level 200

Increases physical damage on enemies of all sizes +10%

Every refine :

  • Increases physical damage on enemies of all sizes by +2% with each refinement.

  • After cast delay -1%

Refine +7 :

Str +10

Dex +10

Slot : 4

Classe Crusader / Level 200

Increases physical damage on enemies of all sizes +10%

Chaque refine :

  • Increases physical damage on enemies of all sizes by +2% with each refinement.

  • After cast delay -1%

Refine +7 :

Str +10

Dex +10

Slot : 4

Classe Thief, Swordman, Marchand / Level 200

Int +10

Chaque refine :

  • Int +1 / chaque refine

  • After cast delay -1%

Refine +7 :

Int +5

+5% dégât demi-humain

Slot : 4

/

Combo with:

  • Egide Bow

  • Egide Violin

  • Egide Chain Rope

Long-ranged attack + 25%

/

Combo with:

  • Egide Bow

  • Egide Violin

  • Egide Chain Rope

Long-ranged attack + 75%

PrécédentEquipementsSuivantRefine / Enchantments

Dernière mise à jour il y a 2 mois

Egide Bow

Egide Axe

Egide Rapier

Egide Chakram

Egide Dagger

Egide Knuckle

Egide Mace

Egide Magic Book

Egide Wand

Egide Soul Stick

Egide Moon Book

Egide Huuma Shuriken

Egide Asura

Egide Gatling Gun

Egide Shotgun

Egide Revolver

Egide Rifle

Egide Violin

Egide Chain Rope

Egide Lance

Egide Sword

Egide Guardian Spear

Egide Int Dagger

Egide Arrow A (Purchase)

Egide Arrow S (Quest)

🎗️
  Hunter
  Rogue
  BardDancer
Level 200
  Alchemist: true
  Assassin: true
  Crusader: true
  Rogue: true