Armes
Dernière mise à jour
Dernière mise à jour
End-Game Weapons
End-Game weapons do not alter the mechanics of the server. They provide an alternative to official equipment, offering players more options for customization and builds.
Armes | Requis | Bonus |
---|---|---|
Increases physical damage on enemies of all sizes +10%
Every refine :
Increases physical damage on enemies of all sizes by +2% with each refinement.
After cast delay -1%
Refine +7 :
Str +10
Dex +10
Slot : 4
Classe BlacksmithLevel 200
Atk rate +10%
Every refine :
Atk rate + 2% à chaque refine.
Movement speed +3.5%
Refine +7 :
Reduces demihuman damage by 5%
Slot : 4
Level 200
+10% magic damage on all races
Every refine :
+2% magic damage on all races / refine
After cast delay -1%
Refine +7 :
MATK +15
INT +10
Slot : 4
Classe Assassin / Level 200
Augmente les dégâts physiques sur les ennemis de toutes tailles +10%
Every refine :
Increases physical damage on enemies of all sizes by +2% with each refinement.
After cast delay -1%
Refine +7 :
Str +10
Dex +10
Slot : 4
Classe Assassin, Rogue / Level 200
Increases physical damage on enemies of all sizes +10%
Every refine :
Increases physical damage on enemies of all sizes by +2% with each refinement.
After cast delay -1%
Refine +7 :
Str +10
Dex +10
Slot : 4
Classe Monk / Level 200
Increases physical damage on enemies of all sizes +10%
Every refine :
Increases physical damage on enemies of all sizes by +2% with each refinement.
After cast delay -1%
Refine +7 :
Str +10
Dex +10
Slot : 4
Classe Monk / Level 200
Increases physical damage on enemies of all sizes +10%
Every refine :
Increases physical damage on enemies of all sizes by +2% with each refinement.
After cast delay -1%
Refine +7 :
Str +10
Dex +10
Slot : 4
Classe Sage / Level 200
+10% magic damage on all races
Every refine :
+2% magic damage on all races / refine
After cast delay -1%
Refine +7 :
MATK +15
INT +10
Slot : 4
Classe Priest / Level 200
Heal +20%
Every refine :
+2% magic / refine damage
If acolyte class: Heal +2% / refine
If merchant class: Heal +1% / refine
After cast delay -1%
Refine +7 :
Réduit l'ACD de 5%
INT +10
Slot : 4
Classe Soul Linker / Level 200
+10% magic damage on all races
Every refine :
+2% magic damage on all races / refine
After cast delay -1%
Refine +7 :
MATK +15
INT +10
Slot : 4
Classe Star Gladiator / Level 200
Increases physical damage on enemies of all sizes +10%
Every refine :
Increases physical damage on enemies of all sizes by +2% with each refinement.
After cast delay -1%
Refine +7 :
Str +10
Dex +10
Slot : 4
Classe Ninja / Level 200
Increases physical damage on enemies of all sizes +10%
Every refine :
Increases physical damage on enemies of all sizes by +2% with each refinement.
After cast delay -1%
Refine +7 :
Str +10
Dex +10
Slot : 4
Classe Ninja / Level 200
+10% magic damage on all races
Every refine :
+2% magic damage on all races / refine
After cast delay -1%
Refine +7 :
MATK +15
INT +10
Slot : 4
Classe Gunslinger / Level 200
Increases physical damage on enemies of all sizes +10%
Every refine :
Increases physical damage on enemies of all sizes by +2% with each refinement.
After cast delay -1%
Refine +7 :
Str +10
Dex +10
Slot : 4
Classe Gunslinger / Level 200
Increases physical damage on enemies of all sizes +10%
Every refine :
Increases physical damage on enemies of all sizes by +2% with each refinement.
After cast delay -1%
Refine +7 :
Str +10
Dex +10
Slot : 4
Classe Gunslinger / Level 200
Increases physical damage on enemies of all sizes +10%
Every refine :
Increases physical damage on enemies of all sizes by +2% with each refinement.
After cast delay -1%
Refine +7 :
Str +10
Dex +10
Slot : 4
Classe Gunslinger / Level 200
Increases physical damage on enemies of all sizes +10%
Every refine :
Increases physical damage on enemies of all sizes by +2% with each refinement.
After cast delay -1%
Refine +7 :
Str +10
Dex +10
Slot : 4
Classe Clown, Dancer / Level 200
Increases physical damage on enemies of all sizes +10%
Every refine :
Increases physical damage on enemies of all sizes by +2% with each refinement.
After cast delay -1%
Refine +7 :
Str +10
Dex +10
Slot : 4
Classe Knight / Level 200
Increases physical damage on enemies of all sizes +10%
Every refine :
Increases physical damage on enemies of all sizes by +2% with each refinement.
After cast delay -1%
Refine +7 :
Str +10
Dex +10
Slot : 4
Classe Knight / Level 200
Increases physical damage on enemies of all sizes +10%
Every refine :
Increases physical damage on enemies of all sizes by +2% with each refinement.
After cast delay -1%
Refine +7 :
Str +10
Dex +10
Slot : 4
Classe Crusader / Level 200
Increases physical damage on enemies of all sizes +10%
Chaque refine :
Increases physical damage on enemies of all sizes by +2% with each refinement.
After cast delay -1%
Refine +7 :
Str +10
Dex +10
Slot : 4
Classe Thief, Swordman, Marchand / Level 200
Int +10
Chaque refine :
Int +1 / chaque refine
After cast delay -1%
Refine +7 :
Int +5
+5% dégât demi-humain
Slot : 4
/
Combo with:
Egide Bow
Egide Violin
Egide Chain Rope
Long-ranged attack + 50%
Egide Bow
Egide Axe
Egide Rapier
Egide Chakram
Egide Dagger
Egide Knuckle
Egide Mace
Egide Magic Book
Egide Wand
Egide Soul Stick
Egide Moon Book
Egide Huuma Shuriken
Egide Asura
Egide Gatling Gun
Egide Shotgun
Egide Revolver
Egide Rifle
Egide Violin
Egide Chain Rope
Egide Lance
Egide Sword
Egide Guardian Spear
Egide Int Dagger
Egide Arrow